Unity CEO John Riccitiello ‘retires’ following controversies

Unity CEO John Riccitiello has “retired” amid controversies that have plagued the company under his watch. 

“It’s been a privilege to lead Unity for nearly a decade and serve our employees, customers, developers and partners, all of whom have been instrumental to the company’s growth,” said Riccitiello.

“I look forward to supporting Unity through this transition and following the company’s future success.”

Unity recently created widespread...

Unity’s runtime fee controversy: Diving into the why and how

unity game engine runtime fee controversy development coding programming

The recent rollercoaster ride of Unity's controversial runtime fee rollout has left the game development community bewildered and seeking answers.

After an initial announcement — followed by modifications and a reannouncement — Unity's President, Marc Whitten, addressed the issue in a live fireside chat on YouTube, attempting to shed light on the reasons behind this turbulent rollout.

Apologies for missteps

Whitten began by offering a heartfelt apology to the...

Details emerge around Unity’s fee changes after outcry

Details have emerged regarding the proposed changes to Unity’s controversial per-install fee plan for developers.

These changes come in response to the outcry and concerns raised within the game development community about Unity’s recently announced new fee structure potentially bankrupting developers.

Bloomberg reporter Jason Schreier, known for his in-depth coverage of the gaming industry, has shed light on the potential modifications during a Unity all-hands...

Unity receives ‘credible death threat’ amid per-install fee backlash

Unity has been forced to close two of its offices and cancel a town hall meeting following a "credible death threat".

The unacceptable threat came on the heels of an announcement regarding a new per-install fee for developers using the Unity video game engine.

Just two days ago, Unity created widespread backlash across the gaming community by unveiling its intention to charge developers a per-install fee each time a player downloaded one of their...

Inworld and its AI NPCs are now valued at $500M

Inworld, a trailblazing company at the forefront of AI and gaming, has just closed a fundraising round where it raised a further $50 million.

This latest capital infusion – backed by prominent investors such as Lightspeed Venture Partners, Stanford University, First Spark Ventures, Samsung Next, LG Technology Ventures, and existing investors like Microsoft’s M12 fund and Intel Capital – brings Inworld's total funding to over $120 million since its inception in...

Apple simplifies porting Windows games to Mac

Apple is making strides to transform the Mac into a competitive gaming platform with its latest operating system, macOS Sonoma.

Apple has developed a new Game Porting Tool that simplifies the process of porting Windows games to the Mac. These features demonstrate Apple's commitment to expanding the gaming capabilities of its devices.

Running Windows games on macOS has been possible through third-party solutions like Wine and Crossover, which translate Microsoft's APIs to...

Sony accused of ‘blatant anti-competitive conduct’

Congress has raised concerns about Sony's monopoly on the gaming market in Japan, calling for an investigation into the firm's alleged "exclusionary conduct."

Senator Maria Cantwell told a Senate Finance Committee hearing: “Sony controls a monopoly of 98 percent of the high-end game market, yet Japan's government has allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers.”

Cantwell called on US Trade...

Microsoft intends to launch a mobile app store

Microsoft is planning to launch a mobile app store that will compete against the App Store and Play Store.

According to Microsoft’s Xbox head Phil Spencer, Microsoft will take advantage of an upcoming EU law that will break up the monopoly held by the two major smartphone platform holders.

"We want to be in a position to offer Xbox and content from both us and our third-party partners across any screen where somebody would want to play," Spencer told the...

Unity CEO apologises for calling some game devs ‘the biggest fucking idiots’

Unity CEO John Riccitiello has apologised for a recent interview in which he called some game developers “the biggest fucking idiots”.

Pocket Gamer was interviewing Riccitiello about the game development platform’s merger with monetisation and distribution specialists ironSource when he made the comment.

Here’s the part of the interview in question (emphasis ours):

Pocket Gamer: Implementing monetisation earlier in the process and conversation is...

Game developer criticises NFTs at event sponsored by blockchain firms

A game developer surprised attendees of an event sponsored by blockchain firms by criticising NFTs.

NFTs (Non-Fungible Tokens) have become one of the blockchain industry’s darling use cases. The technology is primarily associated with art projects; with purchasers able to prove their ownership thanks to immutable records on blockchains.

Arguably, the most infamous NFT project is Bored Ape Yacht Club—which even recently featured in a music video by Eminem and Snoop...