Unity CEO John Riccitiello ‘retires’ following controversies

Unity CEO John Riccitiello has “retired” amid controversies that have plagued the company under his watch. 

“It’s been a privilege to lead Unity for nearly a decade and serve our employees, customers, developers and partners, all of whom have been instrumental to the company’s growth,” said Riccitiello.

“I look forward to supporting Unity through this transition and following the company’s future success.”

Unity recently created widespread...

Unity’s runtime fee controversy: Diving into the why and how

unity game engine runtime fee controversy development coding programming

The recent rollercoaster ride of Unity's controversial runtime fee rollout has left the game development community bewildered and seeking answers.

After an initial announcement — followed by modifications and a reannouncement — Unity's President, Marc Whitten, addressed the issue in a live fireside chat on YouTube, attempting to shed light on the reasons behind this turbulent rollout.

Apologies for missteps

Whitten began by offering a heartfelt apology to the...

Details emerge around Unity’s fee changes after outcry

Details have emerged regarding the proposed changes to Unity’s controversial per-install fee plan for developers.

These changes come in response to the outcry and concerns raised within the game development community about Unity’s recently announced new fee structure potentially bankrupting developers.

Bloomberg reporter Jason Schreier, known for his in-depth coverage of the gaming industry, has shed light on the potential modifications during a Unity all-hands...

Unity receives ‘credible death threat’ amid per-install fee backlash

Unity has been forced to close two of its offices and cancel a town hall meeting following a "credible death threat".

The unacceptable threat came on the heels of an announcement regarding a new per-install fee for developers using the Unity video game engine.

Just two days ago, Unity created widespread backlash across the gaming community by unveiling its intention to charge developers a per-install fee each time a player downloaded one of their...

Niantic 8th Wall enhances WebAR with powerful GenAI modules

Niantic 8th Wall is enhancing its WebAR platform with generative AI (GenAI) modules to revolutionise augmented reality experiences.

The fusion of technologies promises to offer developers, brands, and agencies more creative potential and improve users’ augmented reality experiences.

Over the past few months, 8th Wall developers have harnessed the power of GenAI, integrating various cutting-edge GenAI technologies into the WebAR platform.

Current integrations...

Inworld and its AI NPCs are now valued at $500M

Inworld, a trailblazing company at the forefront of AI and gaming, has just closed a fundraising round where it raised a further $50 million.

This latest capital infusion – backed by prominent investors such as Lightspeed Venture Partners, Stanford University, First Spark Ventures, Samsung Next, LG Technology Ventures, and existing investors like Microsoft’s M12 fund and Intel Capital – brings Inworld's total funding to over $120 million since its inception in...

Google Play now supports Web3 experiences

Google Play is updating its policies to support “blockchain-based experiences” in recognition of Web3’s potential.

“As a platform, we always want to help developers bring innovative ideas to life. Google Play hosts a variety of blockchain-related apps, and we know that our partners are excited to expand on these offerings to create more engaging and immersive digital experiences with tokenised digital assets such as NFTs,” wrote Joseph Mills, Group Product Manager for...

Steam won’t distribute games with AI assets (for now)

Valve recently addressed the controversy surrounding its stance on distributing games featuring AI-generated art and content via its Steam storefront.

Reports emerged last week suggesting that Valve was refusing to distribute games featuring AI-generated assets, sparking a debate within the gaming community. However, in a statement to IGN, Valve spokesperson Kaci Aitchison Boyle clarified the company's position.

Aitchison Boyle emphasised that Valve is not attempting to...

Apple releases visionOS SDK for crafting ‘all-new experiences’

Apple has released the visionOS SDK for developers eager to explore the possibilities of augmented reality (AR) and virtual reality (VR) experiences for Vision Pro.

While betas and SDKs for other Apple operating systems like iOS and macOS were launched on the first day of WWDC, developers had to wait for the release of the visionOS SDK. This meant that they could prepare their software for the upcoming fall releases but couldn't immediately start building for the new...

Apple simplifies porting Windows games to Mac

Apple is making strides to transform the Mac into a competitive gaming platform with its latest operating system, macOS Sonoma.

Apple has developed a new Game Porting Tool that simplifies the process of porting Windows games to the Mac. These features demonstrate Apple's commitment to expanding the gaming capabilities of its devices.

Running Windows games on macOS has been possible through third-party solutions like Wine and Crossover, which translate Microsoft's APIs to...